Why, it seems like only yesterday (it was!) that I mentioned Microsoft's new and amazing XBox motion game controller, known as the Natal Project, and now Sony comes along and ups the ante with it's own equally amazing (if not more so) PS3 motion game controller.
Just like yesterday, the above YouTube video highlights it's amazing abilities, but unlike Microsoft's motion controller which frees your hands of any physical device, the Sony system requires one. As much as I like Microsoft's hands free approach, I have to agree with Sony assertions that sometimes you really got to have clickable buttons at times to simulate, for instance, the cocking and firing of a gun. I'm really not sure how you would do that with Microsoft's Natal system, but obviously having something with buttons could be handy to have in ones hands. For me, being the clumsy and absent minded guy that I am, Sony's device is just one more thing for me to forget, misplace and lose!
As Engadget pointed out, the Sony PS3 motion controller sort of takes the middle ground between that of Microsoft's Natal Project and that of the Wii's Motion Plus. At least as Engadget also notes, Sony's motion controller offers "sub-millimeter" precise accuracy.
With the massive success of gaming on it's iPhone and iPod Touch, some people are now seriously asking if Apple could also be considering building it's own gaming console as well. Truly, it would be a formable task for anyone to enter the console space now and especially with the likes of the XBox, PS3 and Wii, but surely it wouldn't be any more formable than if one entered the smart phone arena, and we all know how Apple did in that space. I see no reason why Apple also couldn't repeat that success if it really wanted to. With the massive catalogue of games already available for the iPhone/Touch, I see no reason why they couldn't also be enhanced and updated to run on any new Apple gaming console.
Some speculate that Apple may even enhance it's Apple TV by turning it into a gaming console of sorts. There certainly have been hints in that direction. Others might, of course, disagree and point out that Apple already tried and failed miserably at producing a gaming console called the Pippin, and, by the way, it did that a long way back, even long before the XBox ever came along.
One of the biggest reasons that Apple's Pippin failed, after it's release in 1996, as pointed out in the above YouTube video, was simply because of it's lack of gaming titles. Fortunately, Apple now has thousands of gaming titles via it's App Store that could be modified to run on any future gaming console, but it will still be a lot tougher for Apple to enter the market now with the likes of the new motion controlled consoles such as the PS3, PlayStation 3 and Microsoft's XBot. But hey, if the iPhone proves anything, it's that if any one can come in and shake things up - it's got to be Apple, so bring it on Apple!
And that's my 2 cents 4 this Wednesday, June 03, 2009


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